Programming

Maker

Apply higher-order programming techniques to solve real-world problems

Qualifying statement:

Learners are able to make use of a variety of programming paradigms, and combine data from various systems to solve complex, real-world problems.

Example outcomes

  • Can use a variety of programming paradigms in their programs, choosing techniques appropriate to the problem at hand
  • Can implement and use a variety of more complex data structures in their programs, such as trees, graphs, and sets

Example projects

  • Create an importable module that interacts with the Minecraft API, allowing the easy construction and manipulation of large structures

  • Create an automated maze generator for producing differently sized mazes that are suitable for displaying on an LED matrix

  • Create a web-based front end for a HAB balloon, where sensor data received via radio is displayed in real time